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	<title>Comments on: Media Molecule: LittleBigPlanet Sequel Would Be &#8220;Counter-Productive&#8221;</title>
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	<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/</link>
	<description>The HipHop and Gaming Authority</description>
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		<title>By: JOEKILLA</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12610</link>
		<dc:creator>JOEKILLA</dc:creator>
		<pubDate>Fri, 06 Nov 2009 19:46:25 +0000</pubDate>
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		<description>This is no trying to be mario........this game is like you move around an actual toy in a virtual world made out of toy set pieces.

Mario is traditional side scrolling, that has no actual real life physics or anything like that, you&#039;re just going forward as code by the devs.

Mario will never go fully LBP, they already swagga jacked LBP whole play together structure, but I think the nintendo creator wouldn&#039;t let you ruin the image of their iconic characters.</description>
		<content:encoded><![CDATA[<p>This is no trying to be mario&#8230;&#8230;..this game is like you move around an actual toy in a virtual world made out of toy set pieces.</p>
<p>Mario is traditional side scrolling, that has no actual real life physics or anything like that, you&#8217;re just going forward as code by the devs.</p>
<p>Mario will never go fully LBP, they already swagga jacked LBP whole play together structure, but I think the nintendo creator wouldn&#8217;t let you ruin the image of their iconic characters.</p>
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		<title>By: JOEKILLA</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12609</link>
		<dc:creator>JOEKILLA</dc:creator>
		<pubDate>Fri, 06 Nov 2009 19:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.thekoalition.com/?p=21783#comment-12609</guid>
		<description>This is true, no need to deal with a L4D type situation.

I think they rather make a new IP then make another one of these, which

can just be filled with DLC forever anyways and re-released over and over.</description>
		<content:encoded><![CDATA[<p>This is true, no need to deal with a L4D type situation.</p>
<p>I think they rather make a new IP then make another one of these, which</p>
<p>can just be filled with DLC forever anyways and re-released over and over.</p>
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		<title>By: Koalition KRyPT</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12602</link>
		<dc:creator>Koalition KRyPT</dc:creator>
		<pubDate>Fri, 06 Nov 2009 13:26:38 +0000</pubDate>
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		<description>Your jumps are floaty and inconsistant, it&#039;s easy to get stuck behind items that are in the foreground or background and the physics are way off</description>
		<content:encoded><![CDATA[<p>Your jumps are floaty and inconsistant, it&#8217;s easy to get stuck behind items that are in the foreground or background and the physics are way off</p>
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		<title>By: Gary A Swaby</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12601</link>
		<dc:creator>Gary A Swaby</dc:creator>
		<pubDate>Fri, 06 Nov 2009 13:11:24 +0000</pubDate>
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		<description>the controls hurt the game? really?
how?

you run, you jump, you grab, you place items where you want them...seems simple enough imo.</description>
		<content:encoded><![CDATA[<p>the controls hurt the game? really?<br />
how?</p>
<p>you run, you jump, you grab, you place items where you want them&#8230;seems simple enough imo.</p>
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		<title>By: Koalition KRyPT</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12600</link>
		<dc:creator>Koalition KRyPT</dc:creator>
		<pubDate>Fri, 06 Nov 2009 12:59:57 +0000</pubDate>
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		<description>I was playing LBP a few days ago, some of the levels that their community has managed to create are pure genius, I just think the controls hurt the experience

nintendo needs to make a create your own mario game</description>
		<content:encoded><![CDATA[<p>I was playing LBP a few days ago, some of the levels that their community has managed to create are pure genius, I just think the controls hurt the experience</p>
<p>nintendo needs to make a create your own mario game</p>
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		<title>By: Gary A Swaby</title>
		<link>http://www.thekoalition.com/media-molecule-littlebigplanet-sequel-would-be-counter-productive/comment-page-1/#comment-12599</link>
		<dc:creator>Gary A Swaby</dc:creator>
		<pubDate>Fri, 06 Nov 2009 12:42:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.thekoalition.com/?p=21783#comment-12599</guid>
		<description>i actually agree 100% with this.

there is no need for a sequel yet.</description>
		<content:encoded><![CDATA[<p>i actually agree 100% with this.</p>
<p>there is no need for a sequel yet.</p>
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